MI Ultima Version DE Mi CFG-!!!!! Leido 11.618 veces

developer 1
speak hello
bind "=" "podbotmenu"
bind "TAB" "+showscores;timeleft"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "]" "kio"
bind "[" "kio1"
bind "b" "sas"
bind "," "M1;balas"
bind "." "M2;balas2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "space" "+jump"
bind "s" "+back;ad;con_color 000+000+999"
bind "w" "+forward;ad;con_color 999+999+000"
bind "d" "+moveright;ad;con_color 000+999+999"
bind "e" "+use"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "r" "+reload;con_color 154+756+154"
bind "a" "+moveleft;ad;con_color 500+900+100"
bind "t" "impulse 201"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "h" "+commandmenu"
bind "g" "drop"
bind "q" "reload_stop;adjust_crosshair; hud_draw 1"
bind "c" "radio1"
bind "x" "radio2"
bind "z" "radio3"
bind "~" "toggleconsole"
bind "CAPSLOCK" "walk_t"
bind "MWHEELDOWN" "cl_righthand 1;r_drawviewmodel 1;ad"
bind "MWHEELUP" "+jump;w;r_drawviewmodel 0;ad"
bind "MOUSE1" "+attack;con_color 100+500+900;ad;stopsound;impulse 99;hud_draw 1"
bind "MOUSE2" "+attack2;con_color 700+000+845; hud_draw 0"
bind "MOUSE3" "cl_righthand 0;r_drawviewmodel 1;ad"
bind "UPARROW" "mssenseup"
bind "DOWNARROW" "mssensedn"
bind "PAUSE" "pause"
bind "INS" "FRE"
bind "PGDN" ""
bind "DEL" "FRI"
bind "PGUP" ""
bind "HOME" ""
bind "END" ""
bind "SHIFT" "andar"
bind "f" "impulse 100; +plantc4"
bind "k" "+mira"
bind "j" "+mira2"
bind "p" "EST"
bind "l" "mike"
bind "v" "mname"
bind "ALT" "+alto"
bind "CTRL" "+duck"
bind "UPARROW" "voldown"
bind "DOWNARROW" "volup"
bind "kp_del" "+k7"
bind "kp_ins" "+k5"
bind "kp_end" "+k6"
bind "kp_downarrow" "+k9"
bind "kp_pgdn" "+k3"
bind "kp_leftarrow" "+k4"
bind "kp_5" "+k2"
bind "kp_rightarrow" "+k1"
bind "kp_home" "+k8"
bind "kp_uparrow" "Q1"
bind "kp_pgup" "Q2"
bind "kp_enter" "impulse 101"
bind "kp_plus" "+plantc4"
bind "kp_slash" "rafala"
bind "ENTER" "+menu"
bind "F3" "record kio!!!;scr_connectmsg1 [--<GRABANDO-DEMO>--]"
bind "F4" "playdemo kio!!!;scr_connectmsg1 [--<RePrOdUcIeNdO-DeMo-->]"
bind "F5" "men1"
bind "F6" "men2"
bind "F7" "say_team [<<<<CUBRO ?A?>>>>] | VALLAN a ?B?"
bind "F8" "say_team [<<<<CUBRO ?B?>>>>] | VALLAN a ?A?"
bind "F10" "camaralen"
bind "F11" "camararap"
bind "F12" "camaracomun"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "0.000000"
viewsize "120.000000"
console "1.0"
fps_max "600"
fps_modem "0"
crosshair "1"
gamma "3"
brightness "3"
con_color "123 456 789"
net_graph "3"
net_scale "5"
net_graphpos "1"
hpk_maxsize "0"
ati_subdiv "2"
ati_npatch "1.0"
net_graphwidth "1000"
mp_decals "300.000000"
gl_dither "1"
gl_lightholes "1"
r_drawviewmodel "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
gl_d3dflip "1" gl_polyoffset "-0.001"
gl_ztrick "0"
gl_dither "1"
gl_lightholes "1"
gl_keeptjunctions "1"
decalfrequency "0"
s_rolloff "1.0"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0.000000"
r_dynamic "1"
scr_conspeed "99999"
sv_voiceenable "1"
sv_aim "0"
r_mirroralpha "0"
suitvolume "o.oooooo250"
setinfo "_ah" "1"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "_vgui_menus" "0"
sensitivity "4"
violence_agibs "0"
volume "0.2"
hisound "1"
bgmvolume "1.000000"
MP3Volume "0.800000"
name "CS-Player!"
model "gordon"
skin ""
topcolor "60"
bottomcolor "6"
rate "9999"
r_bmodelhighfrac "5"
violence_hblood "0"
cl_updaterate "101"
cl_lw "3"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "999"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_cmdrate "101"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
cl_corpsestay "200.000000"
cl_righthand "1"
cl_minmodels "0"
cl_gg "0.010"
cl_dynamiccrosshair "3"
cl_bobcycle "0.800"
cl_bob "0"
cl_bobup "0.500"
cl_showfps "1"
cl_shownet "0"
cl_showevents "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
joystick "0.000000"
fastsprites "0"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
ex_interp "0.05"
ex_maxerrordistance "0"
violence_hgibs "0"
sv_cheats "1"
precache "1"
graphheight "90"
hpk_maxsize "0"
scr_conspeed "9999.000000"
contimes 10
con_notifytime 10
rcon mp_startmoney "16000"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias mclr "slot10; wait; wait; slot10"
alias clmenu "waitlg; waitlg; waitlg"
alias waitlg "wait; slot10; wait; slot10; wait; slot10"
alias mclr "slot10; wait; wait; slot10"
alias fin "slot10;w;w;w;w;slot10"
alias "d0" "developer 0"
alias "d1" "developer 1"
alias "ad" "adjust_crosshair"
alias w "wait"
alias w5 "w;w;w;w;w"
alias w10 "w5;w5"
alias w12 "w5;w5;w;w"
alias w20 "w5;w5;w5;w5"
alias w50 "w10;w10;w10;w10;w10"
alias w100 "w50;w50"
alias d1 "developer 1"
alias d0 "developer 0"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias dev 0 "developer 0"
alias dev 1 "developer 1"
alias echoon "developer 1"
alias echooff "developer 0"
alias "+cjump" "+jump;w5;+duck"
alias "-cjump" "-jump;w5;-duck"
alias "+rana" "+jump;w;w;w;w;+duck;w;w;w"
alias "-rana" "-jump;w;w;w;w;-duck;w;w;w"
alias "d0" "developer 0"
alias "d1" "developer 1"
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
alias "SA1" "bind" "MWHEELUP" "+rana"
alias "SA2" "bind" "MWHEELUP" "+jump"
alias mike "mikeon"
alias mikeon "+voicerecord; alias mike mikeoff"
alias mikeoff "-voicerecord; alias mike mikeon"
alias vol0 "volume 0.0; developer 1; echo Silencio >>>----------<<< ; developer 0; alias volup vol1; alias voldown vol0"
alias vol1 "volume 0.1; developer 1; echo Volumen 10%>>>*---------<<<; developer 0; alias volup vol2; alias voldown vol0"
alias vol2 "volume 0.2; developer 1; echo Volumen 20% >>>-*--------<<<; developer 0; alias volup vol3; alias voldown vol1"
alias vol3 "volume 0.3; developer 1; echo Volumen 30% >>>--*-------<<<; developer 0; alias volup vol4; alias voldown vol2"
alias vol4 "volume 0.4; developer 1; echo Volumen 40% >>>---*------<<<;
developer 0; alias volup vol5; alias voldown vol3"
alias vol5 "volume 0.5; developer 1; echo Volumen 50% >>>----*-----<<<; developer 0; alias volup vol6; alias voldown vol4"
alias vol6 "volume 0.6; developer 1; echo Volumen 60% >>>-----*----<<<; developer 0; alias volup vol7; alias voldown vol5"
alias vol7 "volume 0.7; developer 1; echo Volumen 70% >>>------*---<<<; developer 0; alias volup vol8; alias voldown vol6"
alias vol8 "volume 0.8; developer 1; echo Volumen 80% >>>-------*--<<<; developer 0; alias volup vol9; alias voldown vol7"
alias vol9 "volume 0.9; developer 1; echo Volumen 90% >>>--------*-<<<; developer 0; alias volup vol10; alias voldown vol8"
alias vol10 "volume 1; developer 1; echo Volumen Max>>>Al MaXiMo!<<<; developer 0; alias volup volmax; alias voldown vol9"
alias volmax "developer 1; echo >>> Volumen MAXIMO!! <<<; developer 0"
alias volup "vol6"
alias voldown "vol1"
alias b1 "buy; ms6" // Balas Primarias
alias b2 "buy; ms7" // Balas Pistola
alias ch "buy; ms8; ms1" // Chaleco
alias ca "buy; ms8; ms2" // Chaleco+Casco
alias fb "buy; ms8; ms3" // FlashBang
alias he "buy; ms8; ms4" // Granada Explosiva
alias sm "buy; ms8; ms5" // Granada de Humo
alias def "buy; ms8; ms6" // Defuse Kit
alias nv "buy; ms8; ms7" // Night Vision
alias balas "b1;b1;b1;b1;b1;b1"
alias balas2 "b2;b2;b2;b2;b2;b2"
alias USP "buy; ms1; ms1; mclr"
alias GLOCK "buy; ms1; ms2; mclr"
alias DEAGLE "buy; ms1; ms3; mclr"
alias P228 "buy; ms1; ms4; mclr"
alias M3 "buy; ms2; ms1; mclr"
alias XM1014 "buy; ms2; ms2; mclr"
alias MP5 "buy; ms3; ms1; mclr"
alias TMP "buy; ms3; ms2; mclr"
alias P90 "buy; ms3; ms3; mclr"
alias UZI "buy; ms3; ms4; mclr"
alias AK47 "buy; ms4; ms1; mclr"
alias SIG "buy; ms4; ms2; mclr"
alias M4 "buy; ms4; ms3; mclr"
alias AUG "buy; ms4; ms4; mclr"
alias SCOUT "buy; ms4; ms5; mclr"
alias AWP "buy; ms4; ms6; mclr"
alias G3SG1 "buy; ms4; ms7; mclr"
alias M249 "buy; ms5; ms1"
alias def "buy; ms8; ms6" // Defuse Kit
alias "+k1" "awp;balas"
alias "-k1" "fin"
alias "+k2" "scout;balas"
alias "-k2" "fin"
alias "+k3" "mp5;balas"
alias "-k3" "fin"
alias "+k4" "ak47;M4;balas"
alias "-k4" "fin"
alias "+k5" "he;fb;fb;sm;ca;balas;balas2"
alias "-k5" "fin"
alias "+k6" "deagle;balas2"
alias "-k6" "fin"
alias "+k7" "usp;balas2"
alias "-k7" "fin"
alias "+k8" "aug;sig;balas"
alias "-k8" "fin"
alias "+k9" "XM1014;balas"
alias "-k9" "fin"
alias "Q1" "bind" "q" "lastinv"
alias "Q2" "bind" "q" "reload_stop"
alias "M1" "gl_spriteblend "1";cl_dynamiccrosshair "3"
alias "M2" "gl_spriteblend "0";cl_dynamiccrosshair "0"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off;waypoint on noclip;echo -= ...::SUCIO!!!::... =- ; speak fvox/beep"
alias walk_off "alias walk_t walk_on;waypoint off noclip;echo -= ...::LIMPIO!!!!::... =- ; speak fvox/beep"
scr_connectmsg "<<<<<<<<<***World_Smoke***S.A>>>>>>>>>"
scr_connectmsg1 " <<<<<>>>>>]*****KIO*****[<<<<<>>>>> "
alias "andar" "andarON"
alias "andarON" "+speed;w;w;w;say_team Silencio ON;alias andar andarOFF"
alias "andarOFF" "-speed;w;w;w;say_team Silencio OFF;alias andar andarON"
alias "mname1" "name ***World_Eje//Smoke***S.A;dev1; echo NaMe ChAnGeD To |==> ***World_Eje//Smoke***S.A <==|; dev0; alias mname mname2"
alias "mname2" "name ***World_Smoke***S.A;dev1; echo NaMe ChAnGeD To |==> ***World_Smoke***S.A <==|; dev0; alias mname mname3"
alias "mname3" "name FFaAAcCTTtOOorR_MMIiEeeDDoo;dev1; echo NaMe ChAnGeD To |==> factor_miedo <==|; dev0; alias mname mname4"
alias "mname4" "name ***El_M@$_Tr@mp0$0***;dev1; echo NaMe ChAnGeD To ***El_M@$_Tr@mp0$0*** <==|; dev0;alias mname mname5"
alias "mname" "mname1"
alias submenu1 "rcon mp_fadetoblack 1"
alias submenu2 "rcon mp_fadetoblack 0"
alias submenu3 "rcon mp_autoteambalance 0;echo mp_autoteambalance 0"
alias submenu4 "rcon sv_airmove 250;echo sv_airmove 250"
alias submenu5 "rcon sv_airaccelerate 250;echo sv_airaccelerate 250"
alias submenu6 "rcon sv_password world;echo sv_password world"
alias submenu7 "rcon sv_gravity 800;echo sv_gravity 800"
alias submenu8 "rcon sv_cheats 1;echo sv_cheats 1"
alias submenu9 "rcon sv_restartround 1"
alias submenu10 "rcon changelevel de_dust"
alias submenu11 "rcon changelevel de_nuke"
alias submenu12 "rcon changelevel de_survivor"
alias submenu13 "rcon changelevel awp_dust"
alias submenu14 "rcon changelevel de_dust2"
alias submenu15 "rcon changelevel de_aztec"
alias submenu16 "rcon changelevel fy_iceworld"
alias submenu17 "rcon changelevel de_cbble"
alias submenu18 "rcon changelevel cs_italy"
alias +menu "bind 1 submenu1;bind 2 submenu2;bind 3 submenu3;bind 4 submenu4;bind 5 submenu5;bind 6 submenu6;bind 7 submenu7;bind 8 submenu8;bind 9 submenu9;bind kp_end submenu16;bind kp_downarrow submenu14;bind kp_pgdn submenu13;bind kp_leftarrow submenu15;bind kp_5 submenu10;bind kp_rightarrow submenu18;bind kp_home submenu11;bind kp_uparrow submenu17;bind kp_pgup submenu12"
alias -menu "bind 1 slot1;bind 2 slot2;bind 3 slot3;bind 4 slot4;bind 5 slot5; bind 6 slot6;bind 7 slot7;bind 8 slot8;bind 9 slot9;bind kp_end +k6;bind kp_downarrow +k9;bind kp_pgdn +k3;bind kp_leftarrow +k4;bind kp_5 +k2;bind kp_rightarrow +k1;bind kp_home +k8;bind kp_uparrow Q1;bind kp_pgup Q2"
alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0"
alias -plantc4 "-attack;-duck;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10;say_team Toy PlAnTaNdO C4"
alias qc4 "weapon_c4;bomb_msg"
alias battack2 "+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack"
alias battack3 "+attack;w;w;-attack;w;w;w;+attack;w;w;-attack;w;w;w;+attack;w;w;w;-attack;w;w;w;+attack;w;w;w;-attack;+attack;w;w;w;-attack"
alias camararap "clear; host_framerate 0.5; dev1; echo FF >>; dev0"
alias camaralen "clear; slow_si; dev1; echo SlowMotion ||>; dev0"
alias slow_si "host_framerate 0.007; alias camaralen slow_no"
alias slow_no "clear; dev1; echo CAMARA COMUN; dev0; host_framerate 0.0; alias camaralen slow_si"
alias pausa "clear; pausado_si; dev1; echo PAUSA ||; dev0"
alias pausado_si "host_framerate 0.0000000001; alias pausa pausado_no"
alias pausado_no "clear; dev1; echo CAMARA COMUN; dev0; host_framerate 0.0; alias pausa pausado_si"
alias camaracomun "clear; dev1; echo CAMARA COMUN |>; dev0; host_framerate 0.0"
alias +disawp "+attack"
alias -disawp "-attack; armch; w; last;w; w; goawp"
alias goawp "+attack2; w; w; w; w; w; w; -attack2"
alias armch "slot2"
alias last "lastinv"
alias modoawp "modoawp1"
alias modoawp1 "bind MOUSE1 +disawp; developer 1; echo awp Modo Funcionando; developer 0;speak activated.; alias modoawp modoawp0"
alias modoawp0 "bind MOUSE1 +attack; developer 1; echo awp Modo Desactivado; developer 0;speak deactivated.; alias modoawp modoawp1"
bind "n" "modoawp"
alias "men1" "say_team [<<<<-BOMBA EN ?A?->>>>] | GO GO GO"
alias "men2" "say_team [<<<<-BOMBA EN ?B?->>>>] | GO GO GO"
alias sason "je1;alias sas sasoff"
alias sasoff "je2;alias sas sason"
alias sas "sason"
alias ja1 "ex_correct 1;ex_interp 0.05;ex_extrapmax 2;ex_maxspeed 9999;ex_maxaccel 9999;ex_diminishextrap 1;ex_maxerrordistance 0;ex_minvelocity 9999;gl_spriteblend 0;cl_latency -90;cl_nosmooth 1;cl_nopred 1;gl_d3dflip 1"
alias ja2 "hud_centerid 1;_cl_autowepswitch 1;r_decals 100;r_dynamic 0;r_mmx 1;r_mirroralpha 0"
alias je1 "ja1;ja2;developer 1; echo -=| MODO PRO -ON- |=-; developer 0"
alias ji1 "ex_correct 0;ex_interp 0.01;ex_extrapmax 1.2;ex_maxspeed 750;ex_maxaccel 2000;ex_diminishextrap 0;ex_maxerrordistance 64;ex_minvelocity 0;cl_bobup 0.5;gl_spriteblend 0;cl_latency 0;cl_nosmooth 0;cl_nopred 0;gl_d3dflip 0"
alias ji2 "cl_needinstanced 0;cl_bob 0.01;s_automin_distance 2.0;s_automax_distance 30.0;s_min_distance 8.0;s_max_distance 1000;hud_centerid 1;_cl_autowepswitch 0;hud_takesshots 0;r_decals 2;r_dynamic 0;r_mmx 1;r_mirroralpha 0"
alias je2 "ji1;ji2;developer 1; echo -=| MODO PRO -OFF- |=-; developer 0"
alias "kio1" "bind" "mouse2" "+attack2;hud_draw 1"
hostname "***World_Smoke***S.A"
alias "FRE"
alias FRE "FRE1"
alias FRE1 "podbotmenu;slot2; alias FRE FRE2"
alias FRE2 "slot2; alias FRE FRE3"
alias FRE3 "slot6; alias FRE FRE4"
alias FRE4 "slot2; alias FRE FRE5"
alias FRE5 "slot3; alias FRE FRE1"
alias "FRi"
alias FRi "FRi1"
alias FRi1 "podbotmenu;slot2; alias FRi FRi2"
alias FRi2 "slot2; alias FRi FRi3"
alias FRi3 "slot6; alias FRi FRi4"
alias FRi4 "slot1; alias FRi FRi5"
alias FRi5 "slot3; alias FRi FRi1"

//*/*/*/*//**/*/HABER OpiNeN/-*/-*-/-/-*-/



Hola, esta buena la .cfg pero lo que tiene de malo es que la hiciste muuuuuuuuuuyyyy larga.




Ya me voy guiando de como se hace,gracias de todo modos...




buenas como anda sarpada config pero re chiter jejejjej me gusto capas q te copie un par de comandos


me gusta el cfg



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