problema al compilar con el valve hammer editor Leido 8.190 veces

 
 
bueno pues cuando compilo esto es lo ke me sale:(el error esta al final,max_patches
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\FINAL.map" "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.map
Entity 62, Brush 1067: mixed face contentsEntity 62, Brush 1127: mixed face contentsEntity 62, Brush 1128: mixed face contentsEntity 62, Brush 1129: mixed face contentsEntity 62, Brush 1130: mixed face contentsCreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: \sierra\half-life\valve\decals.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cs_assault.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cstrike.wad
added 2 additional animating textures.
2 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
writing C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.prt
3 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
2 thread(s)
44 portalleafs
98 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0)
LeafThread: 0...1...2...3...4...5...6...7...8...9... (0)
average leafs visible: 21
visdatasize:271 compressed from 264
0.0 seconds elapsed

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe
** Parameters: -extra "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
2 threads
[Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
[1 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']

13451 faces
1653248 square feet [238067824.00 square inches]

************ ERROR ************
MAX_PATCHES

ke significa esto? como lo arreglo? gracias!

 

 





 
yo uso :zhlt para compilar :)
 

 


 
he usado hlzt253 y me ha salido esto(el error es otra vez lo de los patches:

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\FINAL.map" "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlcsg.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlcsg.exe "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.39 seconds)
SetModelCenters:
20%...30%...50%...60%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%... (0.05 seconds)
Using WAD File: \sierra\half-life\valve\decals.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cs_assault.wad
Using WAD File: \program files\counter-strike 1.6\cstrike\cstrike.wad
added 2 additional animating textures.
Texture usage is at 0.63 mb (of 4.00 mb MAX)
8.64 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlbsp.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlbsp.exe "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL.prt'
10.25 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlvis.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlvis.exe "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

44 portalleafs
98 numportals
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.01 seconds)
average leafs visible: 21
g_visdatasize:355 compressed from 264
0.19 seconds elapsed

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlrad.exe
** Parameters: "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\zhlt253\hlrad.exe "C:\Users\Christian\Saved Games\Counter -Strike\creador de mapas\mapas hechos\mapa\FINAL"

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

13449 faces
Create Patches : 97817 base patches
0 opaque faces
1653927 square feet [238165520.00 square inches]
Error: Exceeded MAX_PATCHES
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

----- END hlrad -----


 

 


 
Creo que has superado el limite de texturas en el Mapa, a mi me pasa lo mismo ^^